- Updated localization for German, French, Turkish, Ukrainian, and Swedish. Camera shakes, tremor audio plays and icicles fall from above the player.
- Fixed a bug where the targeting cursor wouldn't disappear after your ship was sunk - Disabled Magic Mythos bonus rates on Official Network - Fixed a bug which would cause the camera to always be selected when pulling out your map with a gamepad - Fast Structure Decay is now enabled on non-snapped core structures.
++ means everyone will take gold/food from the claim flag. - Discovery on the map now temporarily disappear beyond a certain zoon distance on the map (zooming back in will have them reappear) - Added server option to allow large cannons to not require snap on ship: - Claim flag height limit has been increased to 6500 units above sea level - Re-added missing Tools folder to Steam PC client (LocalizationManager) - Fixed a bug where Crew were taking gold/food from a flag before they took it from a resource box/larder - Claim Flags now have a toggleable setting in Settlements mode which allows Settlement owners to choose whether to pay and feed the NPC Crew for allies or everyone settled on the island. - Stationed NPC's aside from puckle are now properly melee-damageable
- Fixed a bug where buoys would not provide light and be desynced on the ocean at high waves - Added a new inventory sort option to “sort by type” - Fixed a bug which prevented melee attack with weapons whilst carried by Lion - Added a new slider: Ship Draw Distance (note: changing this will require a client reconnect to take effect). - Modified offsets for unboarding the Tortuga so players don't get stuck. - Added scaling weapon slotting time by the reload skill (to align with the skill on the pistol) start ShooterGameServer.exe Blackwood? - Fixed a bug which made navigating between rows in two separate inventories reset location - Shipwrecks and their icons should now correctly vanish on the map after 5 days. Discover 285 hidden attractions, cool sights, and unusual things to do in Illinois from Oz Park to World's Largest Catsup Bottle.
In addtion, they are interested in partnerships with similar European festivals. The cost to raze will be 12k gold on PvP servers and 25k gold on PvE servers. - Removed all XP gains from the guillotine and noose
- Items inside a loot bag will now register the correct weight - Magic Mythos is enabled on our Official Network: 4x Harvesting, 4x Taming, 4x XP, 2x Gold, 2x Egg Hatching, 2x Baby Maturing, 2x Crop Growth, and 50% less mating interval! - Fixed Kraken sweeping players off their ships when the ships are knocked back - HDR mode for Xbox One X now enabled (looking at PC implementation soon) - Reworked 'Decreased blackjack chance to knock riders off of horses by 50%' fix as it was causing issues with the bola This will destroy your old flag and drop it's entire inventory into a loot cache (2 hour expiration time) on the ground. - Very tall character's head is no longer cut off in the inventory view - Enabled 2x Harvesting, Taming, XP, and Gold on our Official Network - Reduced level up gains and buffs for intelligence by 50%
- Improved server performance on Golden Age grids as AoD enemies will only be networked to clients once they've awoken. - "Wild Pirate Camps" option for singleplayer and non-dedicated sessions (enabled by default): take over each island across the ATLAS by attacking and claiming procedural enemy pirate camps, guarded by cannons, pirates wielding all sorts of weapons, and even powerful pirate ships! - Fixed being unable to gain any stamina after sailing to another server with a stamina debuff active from using any feat, for example, "reload overdrive" feat on a ship. - Inactive PvP boats will now automatically destroy after 4 weeks of inactivity
- Fixed some invalid cannon placements / shooting edge cases. - Faster reload skill effectiveness have been reduced by the following: Pistol - 25% less effective and Blunderbuss/Rifle: 75% less effective