Continue to push your way through a few more homes. Many of them will go for Warner, saving you some trouble. You've inherited some kind of super power that can destroy any enemy with the touch of the weapon button--sweet. Hang back by the bend (so you can back up for cover) and blast them from here. When all is said and done, you'll wind up in a drab hall. With the house cleared, a Marauder will storm onto the scene.

Once done, drop off the bridge ahead and into the river. Keep your shotgun at the ready and blast the three Chimeran that appear as you pass through the first doorway, then proceed up the staircase, where another enemy or two awaits.

As we're sure you know by now, Titans are tough, and taking on two is no cakewalk. Once you've caught their attention, retreat back into the alley and wait for them to file through the doorway in a single-file line, making for easy pickings (there's quite a few of them). Anyway, take cover by the right wall and shoot the enemies outside, including a spider-like thing. Explore the bottom-floor rooms for some goodies, then proceed up the stairs to the riverboat's roof. Finding one generally means something big will soon be headed your way, so its best to spare the rockets until you absolutely need them, instead of wasting them on the smaller game. Drop through the hole inside, then use a melee attack on the far door to open it and leap into the water beyond. Work your way through the house and up a staircase. Crawl through the tunnel at the end, killing the spiders as you go. Proceed through the hall until you meet with Hawthorne on the other side of a gate--he'll open the nearby door for you.
Push through the marsh until a house comes into view.

When clear, move up to the far wall for cover and battle the enemies in the courtyard below. There won't be any enemies for some time, so just follow the path into a large sewer pipe. As soon as you enter, turn around and take cover by the wall overlooking the field you just came from, as a ton of enemies are about to appear there.

With the Ravager's down, follow your squad through an opening on the right. Immediately retreat back down the hillside and tackle them from afar--not only will this allow you to shoot them from the side (rendering their shields useless), but they also won't pay you much attention! Don't bother shooting him at any of the three platforms, as it has no effect.

As you push through the tunnel, waves of Grims will periodically come after you. After riding the lift, follow the hall to find the Doctor. Now head up the path, and ride the lift in the back. After climbing down the stairs to the walkway, get ready for a couple of enemies to appear on another walkway ahead, then follow Blake to a platform at the end of the walkway. With everyone dead, board the lift inside the hall. When you find the rest of your team, take cover by the overturned truck and peep around it to kill the enemies. Head in there when done and wait for your teammate to open the door within. Drop off the far side of the walkway and continue through the vacant semi-truck.

Follow Warren up the street Upon reaching the used car lot, take cover behind the first car on the left and blast the aliens beyond. As you wait, more enemies--including a Titan--will emerge from a door on the right-half of the room. At each platform, you'll be attacked by Daedalus, who'll slowly tear the structure apart, eventually allowing you to continue on. Once clear, continue through the tunnel until you watch a cutscene. However, it'll take them a while to descend the ramp, giving you plenty of time to clear most of them out.

Turn into a tunnel on the right, about half-way, to find a Rocket Launcher. Hang back in the previous hall for cover and shoot the explosive cannisters ahead to clear most of the enemies. You'll soon find yourself on a dock that's under fire from three Titans stationed on a nearby riverboat.

The best place to tackle them from is atop either staircase leading from the central platform--now the trick is to get up there before the bugs reign down, which shouldn't be much trouble so long as you don't lallygag. In order to reach the Fission Bomb, you'll have to cross over several platforms, connected by walkways. Don't bother shooting him yet--instead, wait until the creature grabs you then fire a rocket at him each time he opens his mouth (three times total). As you climb ramp on the bridge, overlooking the battle beyond, toss a grenade at the trio of cars to easily take down the first few troops. Upon reaching the rooftop, grab the rocket launcher you're lead to--just then, a giant monster attacks! Once through the first gate, get ready to tackle a couple of flying bots coming in from a gate to the left--it only takes a few shots to destroy each one. It's best to quickly take cover behind a jutting rock along the right wall and take 'em on from here. A third window along the left wall is a good starting location for clearing the concrete field, though some enemies will be too far to target--grab the Fareye just outside that window to make your job easier (don't forget to look for some on the far stairwell).

Step a few feet into the warehouse to trigger the enemies, then retreat back to the entrance for cover and blast them from here. After descending that first ramp, you'll come across two more on either side of the building. Fire another rocket at his mouth to cause him to hurl you through a bridge and into another tower. You'll soon drop into a small room, where you'll spot a spider-bot patrolling outside.

Resistance 2 at IGN: walkthroughs, items, maps, video tips, and strategies.


Around the corner, take cover by some planks of wood on the left and shoot the enemies beyond (including on the rooftops). Once clear, hop onto the lift that arrives and ride it down.