Can be reactivate to teleport to the projection. Game content and materials are trademarks and copyrights of their respective publisher and its licensors. Pages in category "Voice lines" The following 27 pages are in this category, out of 27 total. Deals 70 damage every 0.07s, has a maximum Ammo count of 50, and is fully effective up to 110 units.Target an ally to infuse them with the power of the Abyss.
friend." Site que eu usei: https://paladins.gamepedia.com/Corvus_voice_lines Mark an ally to have them receive a portion of the healing done to allies or increased effects if healing them directly. Projection allows him to escape tight situations and gives him one of the best mobility options that many supports lack. Corvus, Dutchman Makoa, Mernos Jenos and Battlesuit Godslayer Androxus are voiced by the same person (Ricco Fajardo). Voice lines; Voice Packs. Marked allies will receive 55% of the Healing done to other allies with Abyssal Reconstruction. Rise up into the air, decreasing the damage you take by 60% and becoming Increase the Movement Speed of any ally Marked by Mark of Fate by 12%.Mark of Fate now provides to its target an additional 6% of the Healing done to other allies with Abyssal Reconstruction.Reduce the Cooldown of Projection by 0.8s for each enemy hit by it.Regenerate 8 Ammo every 0.5s for 1.5s after using Projection.Increase your Movement Speed by 12% for 3s after activating Projection.Gain a 390-Health Shield for 3s after dropping to or below 35% Health.Increase the Movement Speed of any ally Marked by Mark of Fate by 12%.Grants Marked ally 5% Lifesteal and Corvus shares 100% of the Healing done due to the Marked target’s granted Lifesteal.Mark of Fate now provides to its target an additional 6% of the Healing done to other allies with Abyssal Reconstruction.Grant a 100-Health Shield to an ally for 2s when you Mark them. Content is available under CC BY-NC-SA 3.0 unless otherwise noted. Your Marked ally gains 15% Crowd Control reduction, 10% Cooldown reduction, 15% Reload Speed increase, and they are Healed for 50 every 1s.Enemies hit by Projection are Stunned for 1s and any enemy caught between your Projection and you when you Teleport takes 600 damage.Decrease the percentage of Healing given to Marked targets by 15%, but you can have two Marks out at a time.All of the following cards are in Corvus' pre-built loadouts: An automatic Machine Pistol that sprays bullets at its enemies. An automatic machine pistol that deals 70 damage every 0.07s. Project a manifestation of your will, piercing, damaging and slowing enemies hit by it. From Paladins Wiki. Target an ally to infuse them with the power of the Abyss. Deals 70 damage every 0.07s, has a maximum Ammo count of 50, and is fully effective up to 110 units.An automatic Machine Pistol that sprays bullets at its enemies. Directly Project a manifestation of your will forward, Piercing enemies and stopping on walls or after traveling 120 units. Rise up into the air, decreasing the damage you take by 60% and becoming Channel the secrets of the Abyss. The subreddit of Paladins: Champions of the Realm, a free-to-play, competitive multiplayer, first person … The first one can be heard here ( 134k members in the Paladins community. I hope they add them back, there was literally no reason to get rid of it.I wouldn't be sure, but I think that's likely for then to bring back the top play. Two of Seris voice lines were used to make that quote. Corvus lacks offensive potential in his main kit, and should avoid approaching targets that are aware of him, unless running his stun talent, Stunning Visage.
Target an ally to be Marked by fate. Deals 400 damage and Channel the secrets of the Abyss.