You get 3 in a unit instead of one, and the Mortis and Executioner rounds seem like they’ll make for shenanigans. You could definitely run them as Company Veterans, but it shouldn't be too hard to make them believable Sternguard or Vanguard either. At short range, they can beat a retreat from charging enemies using Covering Fire, thus avoiding any melee meatshredders. That would give you a lot of the most useful units in a realistic true scale.The main problem I have is that I despise the scout model, and I refuse to buy them. Eliminators are full-fledged marines in stealth-modified Phobos-pattern power armor that has been stripped of some of its armor and fitted with silenced servos. And no, you can't proxy the Scouts as these guys. 3 months ago. Giving a reiver Veteran allows you to zip forward with them using adaptive tactics to get closer to the enemy or seize and objective, and cam be used to set up a turn 1 charge by crossing linear terrain in the adaptive tactics move.In going pure Reivers you will likely have a split with 3 models with grapnel launchers and 3 without, as that lets you fit six models into exactly 100 points.

bolt sniper rifles. On page 7 Vanguard Space Marine Mini-dex, Mortis rounds are described as carrying a payload of self-replicating mutagenic acid, while executioner rounds are described as self guided missiles able to navigate around cover. Eliminator Squads are those Primaris Snipers we saw a while back. If you have some use them until you can cycle them out for some Incursors. I know, it sounds crazy, but there are people playing because they enjoy the game, not to take the beardiest list.The other thing is that some people like the challenge of not playing the factions at the top of the meta.So what would you choose if you were doing a Primaris themed marine force?Here’s my Blood Angel list, but I tend to go with a 100 point list and stick to it.In doing a Primaris list you have three options: Intercessor Team, Reiver Team or mixed team. This makes them especially deadly against multi-wound high-armor heavy infantry. I have 10k of classic Marines fully painted and I don't use that as a lame excuse for not buying the new Primaris models. You can make an effective and competitive primaris only list. It gives you a fairly mobile team with a reasonable number of bodies.If you go pure Intercessors you can get six bodies, but with maximum upgrades (1 sergeant with powersword, 1 gunner, 1 auspex) you can still only get to 95 points, further handicapping yourself in matched play games.As with a lot of teams, your tactics should mirror standard infantry section tactics in real life. Great Prices, free UK 24hr delivery over £40. Finally, for those extra tricky targets, the Sergeant can skip shooting to instead use the Guided Aim ability, spotting targets for the other two snipers in the squad and thus giving them a +1 to both Hit and Wound rolls. I’ll come back to narrative play in another article. Edit: Seeing the Eliminator pics again this morning with fresh eyes: I really hope they are a troop choice, durable, hard to hit/dislodge, and come in small units (min size 3 like pictured). If you are trying to win tournaments you’ll likely field something along these lines, I’ve run across them and stomped them into the ground in previous tournament outings.A Thousand Son with Warpflamer about to catch a missile in the face.However from a modelling and hobby point of view it’s possibly not the most interesting force. They also have the signature 2W of Primaris marines. And with a 2 damage shot, that means most of your characters are going to be at a 50/50 shot of taking 2 wounds.

For a lot of newer players who started the hobby in the last year or so, they are what they view marines as being, particularly as it appears there will be no new squat marines. Use Concealed Positions to drop them in cover with good firing lines, and harass enemy vehicles with your surprisingly-hard-to-shift 3 Power infantry unit. Half the section moves forward, and the other half provides covering fire.
And with the right bits, you could make a bunch of different Primaris sized units out of one box of tacticals. The lower part of the legs look a little dark, but that's due to the shadow from my phone. The New Edition is here and with is, GW is greatly expanding the Primaris …

• Every Eliminator can be equipped with 1 las fusil instead of 1 bolt sniper rifle.

Their last round is the Hyperfrag, a Heavy D3 36" boltgun for token horde clearing, but your points really are wasted every time you don't fire at a character with these weapons.